Classes that support loading and converting 3D Tiles tile content.
Converts a pnts (Point Cloud) file to a glTF model.
static CesiumAsync::Future< GltfConverterResult > convert(const std::span< const std::byte > &pntsBinary, const CesiumGltfReader::GltfReaderOptions &options, const AssetFetcher &assetFetcher)
Converts an pnts binary file to a glTF model.