A base widget for building applications. It composites all of the standard Cesium widgets into one reusable package.
The widget can always be extended by using mixins, which add functionality useful for a variety of applications.
Name |
Type |
Description |
container |
Element
|
String
|
The DOM element or ID that will contain the widget. |
options |
Object
|
optional
Object with the following properties:
Name |
Type |
Default |
Description |
animation |
Boolean
|
true
|
optional
If set to false, the Animation widget will not be created. |
baseLayerPicker |
Boolean
|
true
|
optional
If set to false, the BaseLayerPicker widget will not be created. |
fullscreenButton |
Boolean
|
true
|
optional
If set to false, the FullscreenButton widget will not be created. |
vrButton |
Boolean
|
false
|
optional
If set to true, the VRButton widget will be created. |
geocoder |
Boolean
|
Array.<GeocoderService>
|
true
|
optional
If set to false, the Geocoder widget will not be created. |
homeButton |
Boolean
|
true
|
optional
If set to false, the HomeButton widget will not be created. |
infoBox |
Boolean
|
true
|
optional
If set to false, the InfoBox widget will not be created. |
sceneModePicker |
Boolean
|
true
|
optional
If set to false, the SceneModePicker widget will not be created. |
selectionIndicator |
Boolean
|
true
|
optional
If set to false, the SelectionIndicator widget will not be created. |
timeline |
Boolean
|
true
|
optional
If set to false, the Timeline widget will not be created. |
navigationHelpButton |
Boolean
|
true
|
optional
If set to false, the navigation help button will not be created. |
navigationInstructionsInitiallyVisible |
Boolean
|
true
|
optional
True if the navigation instructions should initially be visible, or false if the should not be shown until the user explicitly clicks the button. |
scene3DOnly |
Boolean
|
false
|
optional
When true , each geometry instance will only be rendered in 3D to save GPU memory. |
shouldAnimate |
Boolean
|
false
|
optional
true if the clock should attempt to advance simulation time by default, false otherwise. This option takes precedence over setting Viewer#clockViewModel . |
clockViewModel |
ClockViewModel
|
new ClockViewModel(options.clock)
|
optional
The clock view model to use to control current time. |
selectedImageryProviderViewModel |
ProviderViewModel
|
|
optional
The view model for the current base imagery layer, if not supplied the first available base layer is used. This value is only valid if options.baseLayerPicker is set to true. |
imageryProviderViewModels |
Array.<ProviderViewModel>
|
createDefaultImageryProviderViewModels()
|
optional
The array of ProviderViewModels to be selectable from the BaseLayerPicker. This value is only valid if options.baseLayerPicker is set to true. |
selectedTerrainProviderViewModel |
ProviderViewModel
|
|
optional
The view model for the current base terrain layer, if not supplied the first available base layer is used. This value is only valid if options.baseLayerPicker is set to true. |
terrainProviderViewModels |
Array.<ProviderViewModel>
|
createDefaultTerrainProviderViewModels()
|
optional
The array of ProviderViewModels to be selectable from the BaseLayerPicker. This value is only valid if options.baseLayerPicker is set to true. |
imageryProvider |
ImageryProvider
|
createWorldImagery()
|
optional
The imagery provider to use. This value is only valid if options.baseLayerPicker is set to false. |
terrainProvider |
TerrainProvider
|
new EllipsoidTerrainProvider()
|
optional
The terrain provider to use |
skyBox |
SkyBox
|
|
optional
The skybox used to render the stars. When undefined , the default stars are used. |
skyAtmosphere |
SkyAtmosphere
|
|
optional
Blue sky, and the glow around the Earth's limb. Set to false to turn it off. |
fullscreenElement |
Element
|
String
|
document.body
|
optional
The element or id to be placed into fullscreen mode when the full screen button is pressed. |
useDefaultRenderLoop |
Boolean
|
true
|
optional
True if this widget should control the render loop, false otherwise. |
targetFrameRate |
Number
|
|
optional
The target frame rate when using the default render loop. |
showRenderLoopErrors |
Boolean
|
true
|
optional
If true, this widget will automatically display an HTML panel to the user containing the error, if a render loop error occurs. |
useBrowserRecommendedResolution |
Boolean
|
false
|
optional
If true, render at the browser's recommended resolution and ignore window.devicePixelRatio . |
automaticallyTrackDataSourceClocks |
Boolean
|
true
|
optional
If true, this widget will automatically track the clock settings of newly added DataSources, updating if the DataSource's clock changes. Set this to false if you want to configure the clock independently. |
contextOptions |
Object
|
|
optional
Context and WebGL creation properties corresponding to options passed to Scene . |
sceneMode |
SceneMode
|
SceneMode.SCENE3D
|
optional
The initial scene mode. |
mapProjection |
MapProjection
|
new GeographicProjection()
|
optional
The map projection to use in 2D and Columbus View modes. |
globe |
Globe
|
new Globe(mapProjection.ellipsoid)
|
optional
The globe to use in the scene. If set to false , no globe will be added. |
orderIndependentTranslucency |
Boolean
|
true
|
optional
If true and the configuration supports it, use order independent translucency. |
creditContainer |
Element
|
String
|
|
optional
The DOM element or ID that will contain the CreditDisplay . If not specified, the credits are added to the bottom of the widget itself. |
creditViewport |
Element
|
String
|
|
optional
The DOM element or ID that will contain the credit pop up created by the CreditDisplay . If not specified, it will appear over the widget itself. |
dataSources |
DataSourceCollection
|
new DataSourceCollection()
|
optional
The collection of data sources visualized by the widget. If this parameter is provided,
the instance is assumed to be owned by the caller and will not be destroyed when the viewer is destroyed. |
terrainExaggeration |
Number
|
1.0
|
optional
A scalar used to exaggerate the terrain. Note that terrain exaggeration will not modify any other primitive as they are positioned relative to the ellipsoid. |
shadows |
Boolean
|
false
|
optional
Determines if shadows are cast by the sun. |
terrainShadows |
ShadowMode
|
ShadowMode.RECEIVE_ONLY
|
optional
Determines if the terrain casts or receives shadows from the sun. |
mapMode2D |
MapMode2D
|
MapMode2D.INFINITE_SCROLL
|
optional
Determines if the 2D map is rotatable or can be scrolled infinitely in the horizontal direction. |
projectionPicker |
Boolean
|
false
|
optional
If set to true, the ProjectionPicker widget will be created. |
requestRenderMode |
Boolean
|
false
|
optional
If true, rendering a frame will only occur when needed as determined by changes within the scene. Enabling reduces the CPU/GPU usage of your application and uses less battery on mobile, but requires using Scene#requestRender to render a new frame explicitly in this mode. This will be necessary in many cases after making changes to the scene in other parts of the API. See Improving Performance with Explicit Rendering. |
maximumRenderTimeChange |
Number
|
0.0
|
optional
If requestRenderMode is true, this value defines the maximum change in simulation time allowed before a render is requested. See Improving Performance with Explicit Rendering. |
|
Throws:
-
DeveloperError
: Element with id "container" does not exist in the document.
-
DeveloperError
: options.selectedImageryProviderViewModel is not available when not using the BaseLayerPicker widget, specify options.imageryProvider instead.
-
DeveloperError
: options.selectedTerrainProviderViewModel is not available when not using the BaseLayerPicker widget, specify options.terrainProvider instead.
Example:
//Initialize the viewer widget with several custom options and mixins.
var viewer = new Cesium.Viewer('cesiumContainer', {
//Start in Columbus Viewer
sceneMode : Cesium.SceneMode.COLUMBUS_VIEW,
//Use Cesium World Terrain
terrainProvider : Cesium.createWorldTerrain(),
//Hide the base layer picker
baseLayerPicker : false,
//Use OpenStreetMaps
imageryProvider : new Cesium.OpenStreetMapImageryProvider({
url : 'https://a.tile.openstreetmap.org/'
}),
// Use high-res stars downloaded from https://github.com/AnalyticalGraphicsInc/cesium-assets
skyBox : new Cesium.SkyBox({
sources : {
positiveX : 'stars/TychoSkymapII.t3_08192x04096_80_px.jpg',
negativeX : 'stars/TychoSkymapII.t3_08192x04096_80_mx.jpg',
positiveY : 'stars/TychoSkymapII.t3_08192x04096_80_py.jpg',
negativeY : 'stars/TychoSkymapII.t3_08192x04096_80_my.jpg',
positiveZ : 'stars/TychoSkymapII.t3_08192x04096_80_pz.jpg',
negativeZ : 'stars/TychoSkymapII.t3_08192x04096_80_mz.jpg'
}
}),
// Show Columbus View map with Web Mercator projection
mapProjection : new Cesium.WebMercatorProjection()
});
//Add basic drag and drop functionality
viewer.extend(Cesium.viewerDragDropMixin);
//Show a pop-up alert if we encounter an error when processing a dropped file
viewer.dropError.addEventListener(function(dropHandler, name, error) {
console.log(error);
window.alert(error);
});
Demo:
See:
Members
Gets or sets whether or not data sources can temporarily pause
animation in order to avoid showing an incomplete picture to the user.
For example, if asynchronous primitives are being processed in the
background, the clock will not advance until the geometry is ready.
Gets the Animation widget.
Gets the BaseLayerPicker.
Gets the DOM element for the area at the bottom of the window containing the
CreditDisplay
and potentially other things.
Gets the camera.
Gets the canvas.
Gets the CesiumWidget.
Gets the clock.
Gets or sets the data source to track with the viewer's clock.
Gets the clock view model.
Gets the parent container.
Gets the display used for
DataSource
visualization.
Gets the set of
DataSource
instances to be visualized.
Gets the FullscreenButton.
Gets the Geocoder.
Gets the HomeButton.
Gets the collection of image layers that will be rendered on the globe.
Gets the info box.
Gets the NavigationHelpButton.
Gets the post-process stages.
Gets the ProjectionPicker.
Gets or sets a scaling factor for rendering resolution. Values less than 1.0 can improve
performance on less powerful devices while values greater than 1.0 will render at a higher
resolution and then scale down, resulting in improved visual fidelity.
For example, if the widget is laid out at a size of 640x480, setting this value to 0.5
will cause the scene to be rendered at 320x240 and then scaled up while setting
it to 2.0 will cause the scene to be rendered at 1280x960 and then scaled down.
1.0
Gets the scene.
Gets the SceneModePicker.
Gets the screen space event handler.
Gets or sets the object instance for which to display a selection indicator.
Gets the event that is raised when the selected entity changes.
Gets the selection indicator.
Get the scene's shadow map
Determines if shadows are cast by the sun.
Gets or sets the target frame rate of the widget when
useDefaultRenderLoop
is true. If undefined, the browser's
requestAnimationFrame
implementation
determines the frame rate. If defined, this value must be greater than 0. A value higher
than the underlying requestAnimationFrame implementation will have no effect.
The terrain provider providing surface geometry for the globe.
Determines if the terrain casts or shadows from the sun.
Gets the Timeline widget.
Gets or sets the Entity instance currently being tracked by the camera.
Gets the event that is raised when the tracked entity changes.
Boolean flag indicating if the browser's recommended resolution is used.
If true, the browser's device pixel ratio is ignored and 1.0 is used instead,
effectively rendering based on CSS pixels instead of device pixels. This can improve
performance on less powerful devices that have high pixel density. When false, rendering
will be in device pixels.
Viewer#resolutionScale
will still take effect whether
this flag is true or false.
false
Gets or sets whether or not this widget should control the render loop.
If set to true the widget will use
requestAnimationFrame
to
perform rendering and resizing of the widget, as well as drive the
simulation clock. If set to false, you must manually call the
resize
,
render
methods
as part of a custom render loop. If an error occurs during rendering,
Scene
's
renderError
event will be raised and this property
will be set to false. It must be set back to true to continue rendering
after the error.
Gets the VRButton.
Methods
Destroys the widget. Should be called if permanently
removing the widget from layout.
Extends the base viewer functionality with the provided mixin.
A mixin may add additional properties, functions, or other behavior
to the provided viewer instance.
Name |
Type |
Description |
mixin |
Viewer~ViewerMixin
|
The Viewer mixin to add to this instance. |
options |
Object
|
optional
The options object to be passed to the mixin function. |
See:
Flies the camera to the provided entity, entities, or data source.
If the data source is still in the process of loading or the visualization is otherwise still loading,
this method waits for the data to be ready before performing the flight.
The offset is heading/pitch/range in the local east-north-up reference frame centered at the center of the bounding sphere.
The heading and the pitch angles are defined in the local east-north-up reference frame.
The heading is the angle from y axis and increasing towards the x axis. Pitch is the rotation from the xy-plane. Positive pitch
angles are above the plane. Negative pitch angles are below the plane. The range is the distance from the center. If the range is
zero, a range will be computed such that the whole bounding sphere is visible.
In 2D, there must be a top down view. The camera will be placed above the target looking down. The height above the
target will be the range. The heading will be determined from the offset. If the heading cannot be
determined from the offset, the heading will be north.
Returns:
A Promise that resolves to true if the flight was successful or false if the target is not currently visualized in the scene or the flight was cancelled. //TODO: Cleanup entity mentions
This forces the widget to re-think its layout, including
widget sizes and credit placement.
Returns:
true if the object has been destroyed, false otherwise.
Renders the scene. This function is called automatically
unless useDefaultRenderLoop
is set to false;
Resizes the widget to match the container size.
This function is called automatically as needed unless
useDefaultRenderLoop
is set to false.
Asynchronously sets the camera to view the provided entity, entities, or data source.
If the data source is still in the process of loading or the visualization is otherwise still loading,
this method waits for the data to be ready before performing the zoom.
The offset is heading/pitch/range in the local east-north-up reference frame centered at the center of the bounding sphere.
The heading and the pitch angles are defined in the local east-north-up reference frame.
The heading is the angle from y axis and increasing towards the x axis. Pitch is the rotation from the xy-plane. Positive pitch
angles are above the plane. Negative pitch angles are below the plane. The range is the distance from the center. If the range is
zero, a range will be computed such that the whole bounding sphere is visible.
In 2D, there must be a top down view. The camera will be placed above the target looking down. The height above the
target will be the range. The heading will be determined from the offset. If the heading cannot be
determined from the offset, the heading will be north.
Returns:
A Promise that resolves to true if the zoom was successful or false if the target is not currently visualized in the scene or the zoom was cancelled.
Type Definitions
A function that augments a Viewer instance with additional functionality.
Name |
Type |
Description |
viewer |
Viewer
|
The viewer instance. |
options |
Object
|
Options object to be passed to the mixin function. |
See: