Functions that do scene-dependent transforms between rendering-related coordinate systems.
Methods
staticCesium.SceneTransforms.wgs84ToDrawingBufferCoordinates(scene, position, result) → Cartesian2
    Transforms a position in WGS84 coordinates to drawing buffer coordinates.  This may produce different
results from SceneTransforms.wgs84ToWindowCoordinates when the browser zoom is not 100%, or on high-DPI displays.
    
| Name | Type | Description | 
|---|---|---|
scene | 
            
            Scene | The scene. | 
position | 
            
            Cartesian3 | The position in WGS84 (world) coordinates. | 
result | 
            
            Cartesian2 | optional An optional object to return the input position transformed to window coordinates. | 
Returns:
    The modified result parameter or a new Cartesian2 instance if one was not provided.  This may be 
    
undefined if the input position is near the center of the ellipsoid.
Example:
// Output the window position of longitude/latitude (0, 0) every time the mouse moves.
var scene = widget.scene;
var ellipsoid = scene.globe.ellipsoid;
var position = Cesium.Cartesian3.fromDegrees(0.0, 0.0);
var handler = new Cesium.ScreenSpaceEventHandler(scene.canvas);
handler.setInputAction(function(movement) {
    console.log(Cesium.SceneTransforms.wgs84ToWindowCoordinates(scene, position));
}, Cesium.ScreenSpaceEventType.MOUSE_MOVE);
    
    
    
    
    
    
staticCesium.SceneTransforms.wgs84ToWindowCoordinates(scene, position, result) → Cartesian2
    Transforms a position in WGS84 coordinates to window coordinates.  This is commonly used to place an
HTML element at the same screen position as an object in the scene.
    
| Name | Type | Description | 
|---|---|---|
scene | 
            
            Scene | The scene. | 
position | 
            
            Cartesian3 | The position in WGS84 (world) coordinates. | 
result | 
            
            Cartesian2 | optional An optional object to return the input position transformed to window coordinates. | 
Returns:
    The modified result parameter or a new Cartesian2 instance if one was not provided.  This may be 
    
undefined if the input position is near the center of the ellipsoid.
Example:
// Output the window position of longitude/latitude (0, 0) every time the mouse moves.
var scene = widget.scene;
var ellipsoid = scene.globe.ellipsoid;
var position = Cesium.Cartesian3.fromDegrees(0.0, 0.0);
var handler = new Cesium.ScreenSpaceEventHandler(scene.canvas);
handler.setInputAction(function(movement) {
    console.log(Cesium.SceneTransforms.wgs84ToWindowCoordinates(scene, position));
}, Cesium.ScreenSpaceEventType.MOUSE_MOVE);
    
    
    
    
    
    
