A 4D Cartesian point.
    
| Name | Type | Default | Description | 
|---|---|---|---|
| x | number | 0.0 | optional The X component. | 
| y | number | 0.0 | optional The Y component. | 
| z | number | 0.0 | optional The Z component. | 
| w | number | 0.0 | optional The W component. | 
See:
Members
    The W component.
- 
    
    
    
    
    
    
    
    
    Default Value:
    
0.0
    
    
    
    
    
    
    
    The X component.
- 
    
    
    
    
    
    
    
    
    Default Value:
    
0.0
    
    
    
    
    
    
    
    The Y component.
- 
    
    
    
    
    
    
    
    
    Default Value:
    
0.0
    
    
    
    
    
    
    
    The Z component.
- 
    
    
    
    
    
    
    
    
    Default Value:
    
0.0
    
    
    
    
    
    
    
static constant Cesium.Cartesian4.ONE : Cartesian4
    An immutable Cartesian4 instance initialized to (1.0, 1.0, 1.0, 1.0).
    The number of elements used to pack the object into an array.
static constant Cesium.Cartesian4.UNIT_W : Cartesian4
    An immutable Cartesian4 instance initialized to (0.0, 0.0, 0.0, 1.0).
static constant Cesium.Cartesian4.UNIT_X : Cartesian4
    An immutable Cartesian4 instance initialized to (1.0, 0.0, 0.0, 0.0).
static constant Cesium.Cartesian4.UNIT_Y : Cartesian4
    An immutable Cartesian4 instance initialized to (0.0, 1.0, 0.0, 0.0).
static constant Cesium.Cartesian4.UNIT_Z : Cartesian4
    An immutable Cartesian4 instance initialized to (0.0, 0.0, 1.0, 0.0).
static constant Cesium.Cartesian4.ZERO : Cartesian4
    An immutable Cartesian4 instance initialized to (0.0, 0.0, 0.0, 0.0).
Methods
clone(result) → Cartesian4
    Duplicates this Cartesian4 instance.
    
| Name | Type | Description | 
|---|---|---|
| result | Cartesian4 | optional The object onto which to store the result. | 
Returns:
    The modified result parameter or a new Cartesian4 instance if one was not provided.
    
    Compares this Cartesian against the provided Cartesian componentwise and returns
    
true if they are equal, false otherwise.
| Name | Type | Description | 
|---|---|---|
| right | Cartesian4 | optional The right hand side Cartesian. | 
Returns:
true if they are equal, false otherwise.
    Compares this Cartesian against the provided Cartesian componentwise and returns
    
true if they pass an absolute or relative tolerance test,
false otherwise.
| Name | Type | Default | Description | 
|---|---|---|---|
| right | Cartesian4 | optional The right hand side Cartesian. | |
| relativeEpsilon | number | 0 | optional The relative epsilon tolerance to use for equality testing. | 
| absoluteEpsilon | number | relativeEpsilon | optional The absolute epsilon tolerance to use for equality testing. | 
Returns:
true if they are within the provided epsilon, false otherwise.
    Creates a string representing this Cartesian in the format '(x, y, z, w)'.
Returns:
    A string representing the provided Cartesian in the format '(x, y, z, w)'.
    
static Cesium.Cartesian4.abs(cartesian, result) → Cartesian4
    Computes the absolute value of the provided Cartesian.
    
| Name | Type | Description | 
|---|---|---|
| cartesian | Cartesian4 | The Cartesian whose absolute value is to be computed. | 
| result | Cartesian4 | The object onto which to store the result. | 
Returns:
    The modified result parameter.
    
static Cesium.Cartesian4.add(left, right, result) → Cartesian4
    Computes the componentwise sum of two Cartesians.
    
| Name | Type | Description | 
|---|---|---|
| left | Cartesian4 | The first Cartesian. | 
| right | Cartesian4 | The second Cartesian. | 
| result | Cartesian4 | The object onto which to store the result. | 
Returns:
    The modified result parameter.
    
static Cesium.Cartesian4.clamp(value, min, max, result) → Cartesian4
    Constrain a value to lie between two values.
    
| Name | Type | Description | 
|---|---|---|
| value | Cartesian4 | The value to clamp. | 
| min | Cartesian4 | The minimum bound. | 
| max | Cartesian4 | The maximum bound. | 
| result | Cartesian4 | The object into which to store the result. | 
Returns:
    The clamped value such that min <= result <= max.
    
static Cesium.Cartesian4.clone(cartesian, result) → Cartesian4
    Duplicates a Cartesian4 instance.
    
| Name | Type | Description | 
|---|---|---|
| cartesian | Cartesian4 | The Cartesian to duplicate. | 
| result | Cartesian4 | optional The object onto which to store the result. | 
Returns:
    The modified result parameter or a new Cartesian4 instance if one was not provided. (Returns undefined if cartesian is undefined)
    
    Computes the 4-space distance between two points.
    
| Name | Type | Description | 
|---|---|---|
| left | Cartesian4 | The first point to compute the distance from. | 
| right | Cartesian4 | The second point to compute the distance to. | 
Returns:
    The distance between two points.
    
Example:
// Returns 1.0
const d = Cesium.Cartesian4.distance(
  new Cesium.Cartesian4(1.0, 0.0, 0.0, 0.0),
  new Cesium.Cartesian4(2.0, 0.0, 0.0, 0.0));
    Computes the squared distance between two points.  Comparing squared distances
using this function is more efficient than comparing distances using 
    
Cartesian4#distance.
| Name | Type | Description | 
|---|---|---|
| left | Cartesian4 | The first point to compute the distance from. | 
| right | Cartesian4 | The second point to compute the distance to. | 
Returns:
    The distance between two points.
    
Example:
// Returns 4.0, not 2.0
const d = Cesium.Cartesian4.distance(
  new Cesium.Cartesian4(1.0, 0.0, 0.0, 0.0),
  new Cesium.Cartesian4(3.0, 0.0, 0.0, 0.0));static Cesium.Cartesian4.divideByScalar(cartesian, scalar, result) → Cartesian4
    Divides the provided Cartesian componentwise by the provided scalar.
    
| Name | Type | Description | 
|---|---|---|
| cartesian | Cartesian4 | The Cartesian to be divided. | 
| scalar | number | The scalar to divide by. | 
| result | Cartesian4 | The object onto which to store the result. | 
Returns:
    The modified result parameter.
    
static Cesium.Cartesian4.divideComponents(left, right, result) → Cartesian4
    Computes the componentwise quotient of two Cartesians.
    
| Name | Type | Description | 
|---|---|---|
| left | Cartesian4 | The first Cartesian. | 
| right | Cartesian4 | The second Cartesian. | 
| result | Cartesian4 | The object onto which to store the result. | 
Returns:
    The modified result parameter.
    
    Computes the dot (scalar) product of two Cartesians.
    
| Name | Type | Description | 
|---|---|---|
| left | Cartesian4 | The first Cartesian. | 
| right | Cartesian4 | The second Cartesian. | 
Returns:
    The dot product.
    
    Compares the provided Cartesians componentwise and returns
    
true if they are equal, false otherwise.
| Name | Type | Description | 
|---|---|---|
| left | Cartesian4 | optional The first Cartesian. | 
| right | Cartesian4 | optional The second Cartesian. | 
Returns:
true if left and right are equal, false otherwise.
    Compares the provided Cartesians componentwise and returns
    
true if they pass an absolute or relative tolerance test,
false otherwise.
| Name | Type | Default | Description | 
|---|---|---|---|
| left | Cartesian4 | optional The first Cartesian. | |
| right | Cartesian4 | optional The second Cartesian. | |
| relativeEpsilon | number | 0 | optional The relative epsilon tolerance to use for equality testing. | 
| absoluteEpsilon | number | relativeEpsilon | optional The absolute epsilon tolerance to use for equality testing. | 
Returns:
true if left and right are within the provided epsilon, false otherwise.
static Cesium.Cartesian4.fromArray(array, startingIndex, result) → Cartesian4
    Creates a Cartesian4 from four consecutive elements in an array.
    
| Name | Type | Default | Description | 
|---|---|---|---|
| array | Array.<number> | The array whose four consecutive elements correspond to the x, y, z, and w components, respectively. | |
| startingIndex | number | 0 | optional The offset into the array of the first element, which corresponds to the x component. | 
| result | Cartesian4 | optional The object onto which to store the result. | 
Returns:
    The modified result parameter or a new Cartesian4 instance if one was not provided.
    
Example:
// Create a Cartesian4 with (1.0, 2.0, 3.0, 4.0)
const v = [1.0, 2.0, 3.0, 4.0];
const p = Cesium.Cartesian4.fromArray(v);
// Create a Cartesian4 with (1.0, 2.0, 3.0, 4.0) using an offset into an array
const v2 = [0.0, 0.0, 1.0, 2.0, 3.0, 4.0];
const p2 = Cesium.Cartesian4.fromArray(v2, 2);static Cesium.Cartesian4.fromColor(color, result) → Cartesian4
    Creates a Cartesian4 instance from a 
    
Color. red, green, blue,
and alpha map to x, y, z, and w, respectively.
| Name | Type | Description | 
|---|---|---|
| color | Color | The source color. | 
| result | Cartesian4 | optional The object onto which to store the result. | 
Returns:
    The modified result parameter or a new Cartesian4 instance if one was not provided.
    
static Cesium.Cartesian4.fromElements(x, y, z, w, result) → Cartesian4
    Creates a Cartesian4 instance from x, y, z and w coordinates.
    
| Name | Type | Description | 
|---|---|---|
| x | number | The x coordinate. | 
| y | number | The y coordinate. | 
| z | number | The z coordinate. | 
| w | number | The w coordinate. | 
| result | Cartesian4 | optional The object onto which to store the result. | 
Returns:
    The modified result parameter or a new Cartesian4 instance if one was not provided.
    
static Cesium.Cartesian4.lerp(start, end, t, result) → Cartesian4
    Computes the linear interpolation or extrapolation at t using the provided cartesians.
    
| Name | Type | Description | 
|---|---|---|
| start | Cartesian4 | The value corresponding to t at 0.0. | 
| end | Cartesian4 | The value corresponding to t at 1.0. | 
| t | number | The point along t at which to interpolate. | 
| result | Cartesian4 | The object onto which to store the result. | 
Returns:
    The modified result parameter.
    
    Computes the Cartesian's magnitude (length).
    
| Name | Type | Description | 
|---|---|---|
| cartesian | Cartesian4 | The Cartesian instance whose magnitude is to be computed. | 
Returns:
    The magnitude.
    
    Computes the provided Cartesian's squared magnitude.
    
| Name | Type | Description | 
|---|---|---|
| cartesian | Cartesian4 | The Cartesian instance whose squared magnitude is to be computed. | 
Returns:
    The squared magnitude.
    
static Cesium.Cartesian4.maximumByComponent(first, second, result) → Cartesian4
    Compares two Cartesians and computes a Cartesian which contains the maximum components of the supplied Cartesians.
    
| Name | Type | Description | 
|---|---|---|
| first | Cartesian4 | A cartesian to compare. | 
| second | Cartesian4 | A cartesian to compare. | 
| result | Cartesian4 | The object into which to store the result. | 
Returns:
    A cartesian with the maximum components.
    
    Computes the value of the maximum component for the supplied Cartesian.
    
| Name | Type | Description | 
|---|---|---|
| cartesian | Cartesian4 | The cartesian to use. | 
Returns:
    The value of the maximum component.
    
static Cesium.Cartesian4.minimumByComponent(first, second, result) → Cartesian4
    Compares two Cartesians and computes a Cartesian which contains the minimum components of the supplied Cartesians.
    
| Name | Type | Description | 
|---|---|---|
| first | Cartesian4 | A cartesian to compare. | 
| second | Cartesian4 | A cartesian to compare. | 
| result | Cartesian4 | The object into which to store the result. | 
Returns:
    A cartesian with the minimum components.
    
    Computes the value of the minimum component for the supplied Cartesian.
    
| Name | Type | Description | 
|---|---|---|
| cartesian | Cartesian4 | The cartesian to use. | 
Returns:
    The value of the minimum component.
    
static Cesium.Cartesian4.mostOrthogonalAxis(cartesian, result) → Cartesian4
    Returns the axis that is most orthogonal to the provided Cartesian.
    
| Name | Type | Description | 
|---|---|---|
| cartesian | Cartesian4 | The Cartesian on which to find the most orthogonal axis. | 
| result | Cartesian4 | The object onto which to store the result. | 
Returns:
    The most orthogonal axis.
    
static Cesium.Cartesian4.multiplyByScalar(cartesian, scalar, result) → Cartesian4
    Multiplies the provided Cartesian componentwise by the provided scalar.
    
| Name | Type | Description | 
|---|---|---|
| cartesian | Cartesian4 | The Cartesian to be scaled. | 
| scalar | number | The scalar to multiply with. | 
| result | Cartesian4 | The object onto which to store the result. | 
Returns:
    The modified result parameter.
    
static Cesium.Cartesian4.multiplyComponents(left, right, result) → Cartesian4
    Computes the componentwise product of two Cartesians.
    
| Name | Type | Description | 
|---|---|---|
| left | Cartesian4 | The first Cartesian. | 
| right | Cartesian4 | The second Cartesian. | 
| result | Cartesian4 | The object onto which to store the result. | 
Returns:
    The modified result parameter.
    
static Cesium.Cartesian4.negate(cartesian, result) → Cartesian4
    Negates the provided Cartesian.
    
| Name | Type | Description | 
|---|---|---|
| cartesian | Cartesian4 | The Cartesian to be negated. | 
| result | Cartesian4 | The object onto which to store the result. | 
Returns:
    The modified result parameter.
    
static Cesium.Cartesian4.normalize(cartesian, result) → Cartesian4
    Computes the normalized form of the supplied Cartesian.
    
| Name | Type | Description | 
|---|---|---|
| cartesian | Cartesian4 | The Cartesian to be normalized. | 
| result | Cartesian4 | The object onto which to store the result. | 
Returns:
    The modified result parameter.
    
    Stores the provided instance into the provided array.
    
| Name | Type | Default | Description | 
|---|---|---|---|
| value | Cartesian4 | The value to pack. | |
| array | Array.<number> | The array to pack into. | |
| startingIndex | number | 0 | optional The index into the array at which to start packing the elements. | 
Returns:
    The array that was packed into
    
    Flattens an array of Cartesian4s into an array of components.
    
| Name | Type | Description | 
|---|---|---|
| array | Array.<Cartesian4> | The array of cartesians to pack. | 
| result | Array.<number> | optional
                
                
                
            
                The array onto which to store the result. If this is a typed array, it must have array.length * 4 components, else a DeveloperErrorwill be thrown. If it is a regular array, it will be resized to have (array.length * 4) elements. | 
Returns:
    The packed array.
    
static Cesium.Cartesian4.packFloat(value, result) → Cartesian4
    Packs an arbitrary floating point value to 4 values representable using uint8.
    
| Name | Type | Description | 
|---|---|---|
| value | number | A floating point number. | 
| result | Cartesian4 | optional The Cartesian4 that will contain the packed float. | 
Returns:
    A Cartesian4 representing the float packed to values in x, y, z, and w.
    
static Cesium.Cartesian4.subtract(left, right, result) → Cartesian4
    Computes the componentwise difference of two Cartesians.
    
| Name | Type | Description | 
|---|---|---|
| left | Cartesian4 | The first Cartesian. | 
| right | Cartesian4 | The second Cartesian. | 
| result | Cartesian4 | The object onto which to store the result. | 
Returns:
    The modified result parameter.
    
static Cesium.Cartesian4.unpack(array, startingIndex, result) → Cartesian4
    Retrieves an instance from a packed array.
    
| Name | Type | Default | Description | 
|---|---|---|---|
| array | Array.<number> | The packed array. | |
| startingIndex | number | 0 | optional The starting index of the element to be unpacked. | 
| result | Cartesian4 | optional The object into which to store the result. | 
Returns:
    The modified result parameter or a new Cartesian4 instance if one was not provided.
    
static Cesium.Cartesian4.unpackArray(array, result) → Array.<Cartesian4>
    Unpacks an array of cartesian components into an array of Cartesian4s.
    
| Name | Type | Description | 
|---|---|---|
| array | Array.<number> | The array of components to unpack. | 
| result | Array.<Cartesian4> | optional The array onto which to store the result. | 
Returns:
    The unpacked array.
    
