7#include "UObject/Interface.h"
9#include "Cesium3DTilesStyle.generated.h"
18 UPROPERTY(BlueprintReadWrite, Category =
"Cesium|Styling")
24 UPROPERTY(BlueprintReadWrite, Category =
"Cesium|Styling")
25 FColor
Color = FColor(255, 255, 255, 255);
47 Category =
"Cesium|Styling")
An interface for applying visual styles to a Cesium3DTileset's features using Blueprints.
virtual FCesium3DTilesStyle EvaluateStyle_Implementation(const FCesiumPropertyTable &PropertyTable, int64 FeatureId)
FCesium3DTilesStyle EvaluateStyle(const FCesiumPropertyTable &PropertyTable, int64 FeatureId)
Evaluates the style for the given feature.
FColor Color
The color to apply to the given feature.
bool bShow
Whether or not the given feature should be shown.
A Blueprint-accessible wrapper for a glTF property table.