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Cesium for Unity 1.26.0
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The style used to draw points. More...
Public Attributes | |
| double | radius |
| The radius of the point in pixels. | |
| bool | fill |
| Whether the point should be filled. | |
| CesiumVectorPolygonFillStyle | fillStyle |
| If fill is true, this style will be used when filling the point. | |
| bool | outline |
| Whether the point should be outlined. | |
| CesiumVectorLineStyle | outlineStyle |
| If outline is true, this style will be used when outlining the point. | |
Properties | |
| static CesiumVectorPointStyle | Default [get] |
| Creates a default point style with a 5 pixel radius, fill enabled, and outline disabled. | |
The style used to draw points.
Definition at line 163 of file CesiumVectorStyle.cs.
| bool CesiumForUnity.CesiumVectorPointStyle.fill |
Whether the point should be filled.
Definition at line 176 of file CesiumVectorStyle.cs.
| CesiumVectorPolygonFillStyle CesiumForUnity.CesiumVectorPointStyle.fillStyle |
If fill is true, this style will be used when filling the point.
Definition at line 182 of file CesiumVectorStyle.cs.
| bool CesiumForUnity.CesiumVectorPointStyle.outline |
Whether the point should be outlined.
Definition at line 188 of file CesiumVectorStyle.cs.
| CesiumVectorLineStyle CesiumForUnity.CesiumVectorPointStyle.outlineStyle |
If outline is true, this style will be used when outlining the point.
Definition at line 194 of file CesiumVectorStyle.cs.
| double CesiumForUnity.CesiumVectorPointStyle.radius |
The radius of the point in pixels.
Definition at line 170 of file CesiumVectorStyle.cs.
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staticget |
Creates a default point style with a 5 pixel radius, fill enabled, and outline disabled.
Fill is enabled by default because the underlying native point style renders nothing when neither fill nor outline is set.
Definition at line 204 of file CesiumVectorStyle.cs.