A raster overlay that directly accesses a Web Map Service (WMS) server.
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string | baseUrl [get, set] |
| The base URL of the Web Map Service (WMS).
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string | layers [get, set] |
| Comma-separated layer names to request from the server.
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int | tileWidth [get, set] |
| Image width.
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int | tileHeight [get, set] |
| Image height.
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int | minimumLevel [get, set] |
| The minimum zoom level.
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int | maximumLevel [get, set] |
| The maximum zoom level.
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string | materialKey [get, set] |
| The key to use to match this overlay to the corresponding parameters in the tileset's material.
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bool | showCreditsOnScreen [get, set] |
| Whether or not to force this raster overlay's credits to be shown on the main screen.
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float | maximumScreenSpaceError [get, set] |
| The maximum number of pixels of error when rendering this overlay.
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int | maximumTextureSize [get, set] |
| The maximum texel size of raster overlay textures, in either direction.
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int | maximumSimultaneousTileLoads [get, set] |
| The maximum number of overlay tiles that may simultaneously be in the process of loading.
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long | subTileCacheBytes [get, set] |
| The maximum number of bytes to use to cache sub-tiles in memory.
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A raster overlay that directly accesses a Web Map Service (WMS) server.
https://www.ogc.org/standards/wms
Definition at line 15 of file CesiumWebMapServiceRasterOverlay.cs.
◆ AddToTileset()
override partial void CesiumForUnity.CesiumWebMapServiceRasterOverlay.AddToTileset |
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Cesium3DTileset | tileset | ) |
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protected |
◆ RemoveFromTileset()
override partial void CesiumForUnity.CesiumWebMapServiceRasterOverlay.RemoveFromTileset |
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Cesium3DTileset | tileset | ) |
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◆ baseUrl
string CesiumForUnity.CesiumWebMapServiceRasterOverlay.baseUrl |
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getset |
◆ layers
string CesiumForUnity.CesiumWebMapServiceRasterOverlay.layers |
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getset |
◆ maximumLevel
int CesiumForUnity.CesiumWebMapServiceRasterOverlay.maximumLevel |
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getset |
◆ minimumLevel
int CesiumForUnity.CesiumWebMapServiceRasterOverlay.minimumLevel |
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getset |
The minimum zoom level.
Take care when specifying this that the number of tiles at the minimum level is small, such as four or less. A larger number is likely to result in rendering problems.
Definition at line 97 of file CesiumWebMapServiceRasterOverlay.cs.
◆ tileHeight
int CesiumForUnity.CesiumWebMapServiceRasterOverlay.tileHeight |
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getset |
◆ tileWidth
int CesiumForUnity.CesiumWebMapServiceRasterOverlay.tileWidth |
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getset |
The documentation for this class was generated from the following file: