10 [ReinteropNativeImplementation(
11 "CesiumForUnityNative::CesiumWebMapServiceRasterOverlayImpl",
12 "CesiumWebMapServiceRasterOverlayImpl.h")]
13 [AddComponentMenu(
"Cesium/Cesium Web Map Service Raster Overlay")]
14 [IconAttribute(
"Packages/com.cesium.unity/Editor/Resources/Cesium-24x24.png")]
18 private string _baseUrl =
"";
32 this._baseUrl = value;
38 private string _layers =
"";
54 private int _tileWidth = 256;
61 get => this._tileWidth;
64 this._tileWidth = value;
70 private int _tileHeight = 256;
77 get => this._tileHeight;
80 this._tileHeight = value;
87 private int _minimumLevel = 0;
99 get => this._minimumLevel;
102 this._minimumLevel = value;
109 private int _maximumLevel = 14;
116 get => this._maximumLevel;
119 this._maximumLevel = value;
A tileset in the 3D Tiles format.
A pyramid of 2D images - sometimes terabytes or more in size - that can be draped over a Cesium3DTile...
void Refresh()
Refreshes this overlay by calling RemoveFromTileset followed by AddToTileset.
A raster overlay that directly accesses a Web Map Service (WMS) server.
string baseUrl
The base URL of the Web Map Service (WMS).
int maximumLevel
The maximum zoom level.
int minimumLevel
The minimum zoom level.
string layers
Comma-separated layer names to request from the server.
override partial void AddToTileset(Cesium3DTileset tileset)
override partial void RemoveFromTileset(Cesium3DTileset tileset)
int tileWidth
Image width.
int tileHeight
Image height.