Cesium for Unity 1.15.2
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Cesium3DTile.cs
Go to the documentation of this file.
1
2using Reinterop;
3using System;
4using Unity.Mathematics;
5using UnityEngine;
6
8{
13 [ReinteropNativeImplementation("CesiumForUnityNative::Cesium3DTileImpl", "Cesium3DTileImpl.h", staticOnly: true)]
14 public partial class Cesium3DTile
15 {
16 internal double4x4 _transform;
17 internal IntPtr _pTile;
18 internal IntPtr _pTileEllipsoid;
19
20 internal Cesium3DTile()
21 {}
22
27 public Bounds bounds
28 {
29 get
30 {
31 return Cesium3DTile.getBounds(this._pTile, this._pTileEllipsoid, this._transform);
32 }
33 }
34
35 private static partial Bounds getBounds(IntPtr pTile, IntPtr pTileEllipsoid, double4x4 ecefToLocalMatrix);
36 }
37}
Represents a tile in a Cesium3DTileset and allows information about the tile to be queried from the u...
Bounds bounds
Gets the axis-aligned bounding box of this tile.