9 [ReinteropNativeImplementation(
10 "CesiumForUnityNative::CesiumDebugColorizeTilesRasterOverlayImpl",
11 "CesiumDebugColorizeTilesRasterOverlayImpl.h")]
12 [AddComponentMenu(
"Cesium/Cesium Debug Colorize Tiles Raster Overlay")]
13 [IconAttribute(
"Packages/com.cesium.unity/Editor/Resources/Cesium-24x24.png")]
A tileset in the 3D Tiles format.
A raster overlay that can be used to debug tilesets by shading each tile with a random color.
override partial void AddToTileset(Cesium3DTileset tileset)
override partial void RemoveFromTileset(Cesium3DTileset tileset)
A pyramid of 2D images - sometimes terabytes or more in size - that can be draped over a Cesium3DTile...