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cesium-native 0.52.0
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A quick add asset. More...
#include <CesiumIonClient/Defaults.h>
Public Attributes | |
| std::string | name {} |
| The name of this asset. | |
| std::string | objectName {} |
The name of the main asset. In most cases this will be the same as name, but in the cases of assets with raster overlays, this will be the non-imagery asset. | |
| std::string | description {} |
| A Markdown compatible string describing this asset. | |
| int64_t | assetId = -1 |
| The unique identifier for this asset. | |
| std::string | type {} |
| This asset's type. | |
| bool | subscribed = false |
true if the user is subscribed to the asset, false otherwise. | |
| std::vector< QuickAddRasterOverlay > | rasterOverlays {} |
| The raster overlays available for this asset. | |
A quick add asset.
Definition at line 51 of file Defaults.h.
| int64_t CesiumIonClient::QuickAddAsset::assetId = -1 |
The unique identifier for this asset.
Definition at line 72 of file Defaults.h.
| std::string CesiumIonClient::QuickAddAsset::description {} |
A Markdown compatible string describing this asset.
Definition at line 67 of file Defaults.h.
| std::string CesiumIonClient::QuickAddAsset::name {} |
The name of this asset.
Definition at line 55 of file Defaults.h.
| std::string CesiumIonClient::QuickAddAsset::objectName {} |
The name of the main asset. In most cases this will be the same as name, but in the cases of assets with raster overlays, this will be the non-imagery asset.
Definition at line 62 of file Defaults.h.
| std::vector<QuickAddRasterOverlay> CesiumIonClient::QuickAddAsset::rasterOverlays {} |
The raster overlays available for this asset.
Definition at line 90 of file Defaults.h.
| bool CesiumIonClient::QuickAddAsset::subscribed = false |
true if the user is subscribed to the asset, false otherwise.
Definition at line 85 of file Defaults.h.
| std::string CesiumIonClient::QuickAddAsset::type {} |
This asset's type.
Valid values are: 3DTILES, GLTF, IMAGERY, TERRAIN, KML, CZML, GEOJSON.
Definition at line 80 of file Defaults.h.