cesium-native 0.43.0
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CesiumIonClient::QuickAddAsset Struct Reference

A quick add asset. More...

#include <CesiumIonClient/Defaults.h>

Public Attributes

std::string name {}
 The name of this asset.
 
std::string objectName {}
 The name of the main asset. In most cases this will be the same as name, but in the cases of assets with raster overlays, this will be the non-imagery asset.
 
std::string description {}
 A Markdown compatible string describing this asset.
 
int64_t assetId = -1
 The unique identifier for this asset.
 
std::string type {}
 This asset's type.
 
bool subscribed = false
 true if the user is subscribed to the asset, false otherwise.
 
std::vector< QuickAddRasterOverlayrasterOverlays {}
 The raster overlays available for this asset.
 

Detailed Description

A quick add asset.

Definition at line 48 of file Defaults.h.

Member Data Documentation

◆ assetId

int64_t CesiumIonClient::QuickAddAsset::assetId = -1

The unique identifier for this asset.

Definition at line 69 of file Defaults.h.

◆ description

std::string CesiumIonClient::QuickAddAsset::description {}

A Markdown compatible string describing this asset.

Definition at line 64 of file Defaults.h.

◆ name

std::string CesiumIonClient::QuickAddAsset::name {}

The name of this asset.

Definition at line 52 of file Defaults.h.

◆ objectName

std::string CesiumIonClient::QuickAddAsset::objectName {}

The name of the main asset. In most cases this will be the same as name, but in the cases of assets with raster overlays, this will be the non-imagery asset.

Definition at line 59 of file Defaults.h.

◆ rasterOverlays

std::vector<QuickAddRasterOverlay> CesiumIonClient::QuickAddAsset::rasterOverlays {}

The raster overlays available for this asset.

Definition at line 87 of file Defaults.h.

◆ subscribed

bool CesiumIonClient::QuickAddAsset::subscribed = false

true if the user is subscribed to the asset, false otherwise.

Definition at line 82 of file Defaults.h.

◆ type

std::string CesiumIonClient::QuickAddAsset::type {}

This asset's type.

Valid values are: 3DTILES, GLTF, IMAGERY, TERRAIN, KML, CZML, GEOJSON.

Definition at line 77 of file Defaults.h.


The documentation for this struct was generated from the following file: