5#include <CesiumJsonReader/JsonReader.h>
6#include <CesiumJsonReader/JsonReaderOptions.h>
7#include <CesiumQuantizedMeshTerrain/Layer.h>
8#include <CesiumQuantizedMeshTerrain/Library.h>
10#include <rapidjson/fwd.h>
67 std::vector<CesiumQuantizedMeshTerrain::Layer>>
Holds options for reading statically-typed data structures from JSON.
Reads Layer instances from JSON.
CesiumJsonReader::JsonReaderOptions & getOptions()
Gets the options controlling how the JSON is read.
const CesiumJsonReader::JsonReaderOptions & getOptions() const
Gets the options controlling how the JSON is read.
CesiumJsonReader::ReadJsonResult< std::vector< CesiumQuantizedMeshTerrain::Layer > > readArrayFromJson(const rapidjson::Value &value) const
Reads an array of instances of Layer from a rapidJson::Value.
CesiumJsonReader::ReadJsonResult< CesiumQuantizedMeshTerrain::Layer > readFromJson(const std::span< const std::byte > &data) const
Reads an instance of Layer from a byte buffer.
CesiumJsonReader::ReadJsonResult< CesiumQuantizedMeshTerrain::Layer > readFromJson(const rapidjson::Value &value) const
Reads an instance of Layer from a rapidJson::Value.
LayerReader()
Constructs a new instance.
Classes for accessing terrain based on layer.json and quantized-mesh-1.0.
The result of JsonReader::readJson.