5#include <Cesium3DTiles/PropertyTable.h>
6#include <Cesium3DTilesReader/Library.h>
7#include <CesiumJsonReader/JsonReader.h>
8#include <CesiumJsonReader/JsonReaderOptions.h>
10#include <rapidjson/fwd.h>
Reads PropertyTable instances from JSON.
CesiumJsonReader::ReadJsonResult< Cesium3DTiles::PropertyTable > readFromJson(const rapidjson::Value &value) const
Reads an instance of PropertyTable from a rapidJson::Value.
const CesiumJsonReader::JsonReaderOptions & getOptions() const
Gets the options controlling how the JSON is read.
CesiumJsonReader::ReadJsonResult< Cesium3DTiles::PropertyTable > readFromJson(const std::span< const std::byte > &data) const
Reads an instance of PropertyTable from a byte buffer.
CesiumJsonReader::JsonReaderOptions & getOptions()
Gets the options controlling how the JSON is read.
PropertyTableReader()
Constructs a new instance.
CesiumJsonReader::ReadJsonResult< std::vector< Cesium3DTiles::PropertyTable > > readArrayFromJson(const rapidjson::Value &value) const
Reads an array of instances of PropertyTable from a rapidJson::Value.
Holds options for reading statically-typed data structures from JSON.
Classes for reading 3D Tiles.
Classes for using 3D Tiles.
The result of JsonReader::readJson.