Moon

Moon

new

Draws the Moon in 3D.

Parameters:
Name Type Argument Default Description
options.show Boolean <optional>
true Determines whether the moon will be rendered.
options.textureUrl String <optional>
buildModuleUrl('Assets/Textures/moonSmall.jpg') The moon texture.
options.ellipsoid Ellipsoid <optional>
Ellipsoid.MOON The moon ellipsoid.
options.onlySunLighting Boolean <optional>
true Use the sun as the only light source.
Example
scene.moon = new Moon();
Source:

Members

:Ellipsoid

The moon ellipsoid.
Default Value:
  • Ellipsoid.MOON

:Boolean

Use the sun as the only light source.
Default Value:
  • true

:Boolean

Determines if the moon will be shown.
Default Value:
  • true

:String

The moon texture.
Default Value:
  • buildModuleUrl('Assets/Textures/moonSmall.jpg')

Methods

Destroys the WebGL resources held by this object. Destroying an object allows for deterministic release of WebGL resources, instead of relying on the garbage collector to destroy this object.

Once an object is destroyed, it should not be used; calling any function other than isDestroyed will result in a DeveloperError exception. Therefore, assign the return value (undefined) to the object as done in the example.

Throws:
DeveloperError : This object was destroyed, i.e., destroy() was called.
Returns:
Example
moon = moon && moon.destroy();
See:

Returns true if this object was destroyed; otherwise, false.

If this object was destroyed, it should not be used; calling any function other than isDestroyed will result in a DeveloperError exception.

Returns:
Boolean true if this object was destroyed; otherwise, false.
See: