A 4D Cartesian point.
| Name | Type | Default | Description |
|---|---|---|---|
x |
Number |
0.0
|
optional The X component. |
y |
Number |
0.0
|
optional The Y component. |
z |
Number |
0.0
|
optional The Z component. |
w |
Number |
0.0
|
optional The W component. |
See:
Members
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The W component.
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Default Value:
0.0 -
The X component.
-
Default Value:
0.0 -
The Y component.
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Default Value:
0.0 -
The Z component.
-
Default Value:
0.0 -
The number of elements used to pack the object into an array.
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staticconstantCesium.Cartesian4.UNIT_W : Cartesian4
-
An immutable Cartesian4 instance initialized to (0.0, 0.0, 0.0, 1.0).
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staticconstantCesium.Cartesian4.UNIT_X : Cartesian4
-
An immutable Cartesian4 instance initialized to (1.0, 0.0, 0.0, 0.0).
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staticconstantCesium.Cartesian4.UNIT_Y : Cartesian4
-
An immutable Cartesian4 instance initialized to (0.0, 1.0, 0.0, 0.0).
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staticconstantCesium.Cartesian4.UNIT_Z : Cartesian4
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An immutable Cartesian4 instance initialized to (0.0, 0.0, 1.0, 0.0).
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staticconstantCesium.Cartesian4.ZERO : Cartesian4
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An immutable Cartesian4 instance initialized to (0.0, 0.0, 0.0, 0.0).
Methods
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clone(result) → Cartesian4
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Duplicates this Cartesian4 instance.
Name Type Description resultCartesian4 optional The object onto which to store the result. Returns:
The modified result parameter or a new Cartesian4 instance if one was not provided. -
Compares this Cartesian against the provided Cartesian componentwise and returns
trueif they are equal,falseotherwise.Name Type Description rightCartesian4 optional The right hand side Cartesian. Returns:
trueif they are equal,falseotherwise. -
Compares this Cartesian against the provided Cartesian componentwise and returns
trueif they pass an absolute or relative tolerance test,falseotherwise.Name Type Default Description rightCartesian4 optional The right hand side Cartesian. relativeEpsilonNumber The relative epsilon tolerance to use for equality testing. absoluteEpsilonNumber relativeEpsilonoptional The absolute epsilon tolerance to use for equality testing. Returns:
trueif they are within the provided epsilon,falseotherwise. -
Creates a string representing this Cartesian in the format '(x, y)'.
Returns:
A string representing the provided Cartesian in the format '(x, y)'. -
staticCesium.Cartesian4.abs(cartesian, result) → Cartesian4
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Computes the absolute value of the provided Cartesian.
Name Type Description cartesianCartesian4 The Cartesian whose absolute value is to be computed. resultCartesian4 The object onto which to store the result. Returns:
The modified result parameter. -
staticCesium.Cartesian4.add(left, right, result) → Cartesian4
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Computes the componentwise sum of two Cartesians.
Name Type Description leftCartesian4 The first Cartesian. rightCartesian4 The second Cartesian. resultCartesian4 The object onto which to store the result. Returns:
The modified result parameter. -
staticCesium.Cartesian4.clone(cartesian, result) → Cartesian4
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Duplicates a Cartesian4 instance.
Name Type Description cartesianCartesian4 The Cartesian to duplicate. resultCartesian4 optional The object onto which to store the result. Returns:
The modified result parameter or a new Cartesian4 instance if one was not provided. (Returns undefined if cartesian is undefined) -
Computes the 4-space distance between two points.
Name Type Description leftCartesian4 The first point to compute the distance from. rightCartesian4 The second point to compute the distance to. Returns:
The distance between two points.Example:
// Returns 1.0 var d = Cesium.Cartesian4.distance( new Cesium.Cartesian4(1.0, 0.0, 0.0, 0.0), new Cesium.Cartesian4(2.0, 0.0, 0.0, 0.0)); -
Computes the squared distance between two points. Comparing squared distances using this function is more efficient than comparing distances using
Cartesian4#distance.Name Type Description leftCartesian4 The first point to compute the distance from. rightCartesian4 The second point to compute the distance to. Returns:
The distance between two points.Example:
// Returns 4.0, not 2.0 var d = Cesium.Cartesian4.distance( new Cesium.Cartesian4(1.0, 0.0, 0.0, 0.0), new Cesium.Cartesian4(3.0, 0.0, 0.0, 0.0)); -
staticCesium.Cartesian4.divideByScalar(cartesian, scalar, result) → Cartesian4
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Divides the provided Cartesian componentwise by the provided scalar.
Name Type Description cartesianCartesian4 The Cartesian to be divided. scalarNumber The scalar to divide by. resultCartesian4 The object onto which to store the result. Returns:
The modified result parameter. -
staticCesium.Cartesian4.divideComponents(left, right, result) → Cartesian4
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Computes the componentwise quotient of two Cartesians.
Name Type Description leftCartesian4 The first Cartesian. rightCartesian4 The second Cartesian. resultCartesian4 The object onto which to store the result. Returns:
The modified result parameter. -
Computes the dot (scalar) product of two Cartesians.
Name Type Description leftCartesian4 The first Cartesian. rightCartesian4 The second Cartesian. Returns:
The dot product. -
Compares the provided Cartesians componentwise and returns
trueif they are equal,falseotherwise.Name Type Description leftCartesian4 optional The first Cartesian. rightCartesian4 optional The second Cartesian. Returns:
trueif left and right are equal,falseotherwise. -
Compares the provided Cartesians componentwise and returns
trueif they pass an absolute or relative tolerance test,falseotherwise.Name Type Default Description leftCartesian4 optional The first Cartesian. rightCartesian4 optional The second Cartesian. relativeEpsilonNumber The relative epsilon tolerance to use for equality testing. absoluteEpsilonNumber relativeEpsilonoptional The absolute epsilon tolerance to use for equality testing. Returns:
trueif left and right are within the provided epsilon,falseotherwise. -
staticCesium.Cartesian4.fromArray(array, startingIndex, result) → Cartesian4
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Creates a Cartesian4 from four consecutive elements in an array.
Name Type Default Description arrayArray.<Number> The array whose four consecutive elements correspond to the x, y, z, and w components, respectively. startingIndexNumber 0optional The offset into the array of the first element, which corresponds to the x component. resultCartesian4 optional The object onto which to store the result. Returns:
The modified result parameter or a new Cartesian4 instance if one was not provided.Example:
// Create a Cartesian4 with (1.0, 2.0, 3.0, 4.0) var v = [1.0, 2.0, 3.0, 4.0]; var p = Cesium.Cartesian4.fromArray(v); // Create a Cartesian4 with (1.0, 2.0, 3.0, 4.0) using an offset into an array var v2 = [0.0, 0.0, 1.0, 2.0, 3.0, 4.0]; var p2 = Cesium.Cartesian4.fromArray(v2, 2); -
staticCesium.Cartesian4.fromColor(color, result) → Cartesian4
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Creates a Cartesian4 instance from a
Color.red,green,blue, andalphamap tox,y,z, andw, respectively.Name Type Description colorColor The source color. resultCartesian4 optional The object onto which to store the result. Returns:
The modified result parameter or a new Cartesian4 instance if one was not provided. -
staticCesium.Cartesian4.fromElements(x, y, z, w, result) → Cartesian4
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Creates a Cartesian4 instance from x, y, z and w coordinates.
Name Type Description xNumber The x coordinate. yNumber The y coordinate. zNumber The z coordinate. wNumber The w coordinate. resultCartesian4 optional The object onto which to store the result. Returns:
The modified result parameter or a new Cartesian4 instance if one was not provided. -
staticCesium.Cartesian4.lerp(start, end, t, result) → Cartesian4
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Computes the linear interpolation or extrapolation at t using the provided cartesians.
Name Type Description startCartesian4 The value corresponding to t at 0.0. endCartesian4 The value corresponding to t at 1.0. tNumber The point along t at which to interpolate. resultCartesian4 The object onto which to store the result. Returns:
The modified result parameter. -
Computes the Cartesian's magnitude (length).
Name Type Description cartesianCartesian4 The Cartesian instance whose magnitude is to be computed. Returns:
The magnitude. -
Computes the provided Cartesian's squared magnitude.
Name Type Description cartesianCartesian4 The Cartesian instance whose squared magnitude is to be computed. Returns:
The squared magnitude. -
staticCesium.Cartesian4.maximumByComponent(first, second, result) → Cartesian4
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Compares two Cartesians and computes a Cartesian which contains the maximum components of the supplied Cartesians.
Name Type Description firstCartesian4 A cartesian to compare. secondCartesian4 A cartesian to compare. resultCartesian4 The object into which to store the result. Returns:
A cartesian with the maximum components. -
Computes the value of the maximum component for the supplied Cartesian.
Name Type Description cartesianCartesian4 The cartesian to use. Returns:
The value of the maximum component. -
staticCesium.Cartesian4.minimumByComponent(first, second, result) → Cartesian4
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Compares two Cartesians and computes a Cartesian which contains the minimum components of the supplied Cartesians.
Name Type Description firstCartesian4 A cartesian to compare. secondCartesian4 A cartesian to compare. resultCartesian4 The object into which to store the result. Returns:
A cartesian with the minimum components. -
Computes the value of the minimum component for the supplied Cartesian.
Name Type Description cartesianCartesian4 The cartesian to use. Returns:
The value of the minimum component. -
staticCesium.Cartesian4.mostOrthogonalAxis(cartesian, result) → Cartesian4
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Returns the axis that is most orthogonal to the provided Cartesian.
Name Type Description cartesianCartesian4 The Cartesian on which to find the most orthogonal axis. resultCartesian4 The object onto which to store the result. Returns:
The most orthogonal axis. -
staticCesium.Cartesian4.multiplyByScalar(cartesian, scalar, result) → Cartesian4
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Multiplies the provided Cartesian componentwise by the provided scalar.
Name Type Description cartesianCartesian4 The Cartesian to be scaled. scalarNumber The scalar to multiply with. resultCartesian4 The object onto which to store the result. Returns:
The modified result parameter. -
staticCesium.Cartesian4.multiplyComponents(left, right, result) → Cartesian4
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Computes the componentwise product of two Cartesians.
Name Type Description leftCartesian4 The first Cartesian. rightCartesian4 The second Cartesian. resultCartesian4 The object onto which to store the result. Returns:
The modified result parameter. -
staticCesium.Cartesian4.negate(cartesian, result) → Cartesian4
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Negates the provided Cartesian.
Name Type Description cartesianCartesian4 The Cartesian to be negated. resultCartesian4 The object onto which to store the result. Returns:
The modified result parameter. -
staticCesium.Cartesian4.normalize(cartesian, result) → Cartesian4
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Computes the normalized form of the supplied Cartesian.
Name Type Description cartesianCartesian4 The Cartesian to be normalized. resultCartesian4 The object onto which to store the result. Returns:
The modified result parameter. -
Stores the provided instance into the provided array.
Name Type Default Description valueCartesian4 The value to pack. arrayArray.<Number> The array to pack into. startingIndexNumber 0optional The index into the array at which to start packing the elements. Returns:
The array that was packed into -
Flattens an array of Cartesian4s into and array of components.
Name Type Description arrayArray.<Cartesian4> The array of cartesians to pack. resultArray.<Number> The array onto which to store the result. Returns:
The packed array. -
staticCesium.Cartesian4.subtract(left, right, result) → Cartesian4
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Computes the componentwise difference of two Cartesians.
Name Type Description leftCartesian4 The first Cartesian. rightCartesian4 The second Cartesian. resultCartesian4 The object onto which to store the result. Returns:
The modified result parameter. -
staticCesium.Cartesian4.unpack(array, startingIndex, result) → Cartesian4
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Retrieves an instance from a packed array.
Name Type Default Description arrayArray.<Number> The packed array. startingIndexNumber 0optional The starting index of the element to be unpacked. resultCartesian4 optional The object into which to store the result. Returns:
The modified result parameter or a new Cartesian4 instance if one was not provided. -
staticCesium.Cartesian4.unpackArray(array, result) → Array.<Cartesian4>
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Unpacks an array of cartesian components into and array of Cartesian4s.
Name Type Description arrayArray.<Number> The array of components to unpack. resultArray.<Cartesian4> The array onto which to store the result. Returns:
The unpacked array.
