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Cesium for Unity 1.15.2
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Holds Cesium settings used at runtime. More...
Properties | |
static CesiumRuntimeSettings | instance [get] |
Gets the singleton instance of this class. | |
static string | defaultIonAccessTokenID [get] |
The ID of the default Cesium ion access token to use within the project. | |
static string | defaultIonAccessToken [get] |
The default Cesium ion access token value to use within the project. | |
static int | requestsPerCachePrune [get] |
The number of requests to handle before each prune of old cached results from the database. | |
static ulong | maxItems [get] |
The maximum number of items should be kept in the Sqlite database after pruning. | |
Holds Cesium settings used at runtime.
Definition at line 14 of file CesiumRuntimeSettings.cs.
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staticget |
The default Cesium ion access token value to use within the project.
Definition at line 151 of file CesiumRuntimeSettings.cs.
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staticget |
The ID of the default Cesium ion access token to use within the project.
Definition at line 130 of file CesiumRuntimeSettings.cs.
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staticget |
Gets the singleton instance of this class.
If the project does not yet contain an instance, one is created and added at the specified file path.
Definition at line 26 of file CesiumRuntimeSettings.cs.
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staticget |
The maximum number of items should be kept in the Sqlite database after pruning.
Definition at line 183 of file CesiumRuntimeSettings.cs.
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staticget |
The number of requests to handle before each prune of old cached results from the database.
Definition at line 172 of file CesiumRuntimeSettings.cs.