Cesium for Unity
1.15.2
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UnityLifetime.cs
Go to the documentation of this file.
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using
UnityEngine;
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#if UNITY_EDITOR
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using
UnityEditor;
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#endif
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namespace
CesiumForUnity
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{
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internal
static
class
UnityLifetime
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{
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public
static
void
Destroy(Object o)
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{
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#if UNITY_EDITOR
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// In the Editor, we must use DestroyImmediate because Destroy won't
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// actually destroy the object.
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if
(!EditorApplication.isPlaying)
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{
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Object.DestroyImmediate(o);
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return
;
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}
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#endif
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Object.Destroy(o);
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}
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}
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}
CesiumForUnity
Definition
Cesium3DTile.cs:8
Runtime
UnityLifetime.cs
Generated by
1.12.0