CesiumTerrainProvider

new Cesium.CesiumTerrainProvider(options)

A TerrainProvider that accesses terrain data in a Cesium terrain format. The supported formats are described on the Terrain Formats page.
Name Type Description
options Object Object with the following properties:
Name Type Default Description
url Resource | String | Promise.<Resource> | Promise.<String> The URL of the Cesium terrain server.
requestVertexNormals Boolean false optional Flag that indicates if the client should request additional lighting information from the server, in the form of per vertex normals if available.
requestWaterMask Boolean false optional Flag that indicates if the client should request per tile water masks from the server, if available.
requestMetadata Boolean true optional Flag that indicates if the client should request per tile metadata from the server, if available.
ellipsoid Ellipsoid optional The ellipsoid. If not specified, the WGS84 ellipsoid is used.
credit Credit | String optional A credit for the data source, which is displayed on the canvas.
Example:
// Create Arctic DEM terrain with normals.
var viewer = new Cesium.Viewer('cesiumContainer', {
    terrainProvider : new Cesium.CesiumTerrainProvider({
        url : Cesium.IonResource.fromAssetId(3956),
        requestVertexNormals : true
    })
});
See:

Members

Gets an object that can be used to determine availability of terrain from this provider, such as at points and in rectangles. This function should not be called before CesiumTerrainProvider#ready returns true. This property may be undefined if availability information is not available. Note that this reflects tiles that are known to be available currently. Additional tiles may be discovered to be available in the future, e.g. if availability information exists deeper in the tree rather than it all being discoverable at the root. However, a tile that is available now will not become unavailable in the future.
Gets the credit to display when this terrain provider is active. Typically this is used to credit the source of the terrain. This function should not be called before CesiumTerrainProvider#ready returns true.
Gets an event that is raised when the terrain provider encounters an asynchronous error. By subscribing to the event, you will be notified of the error and can potentially recover from it. Event listeners are passed an instance of TileProviderError.

hasMetadata : Boolean

Gets a value indicating whether or not the requested tiles include metadata. This function should not be called before CesiumTerrainProvider#ready returns true.

hasVertexNormals : Boolean

Gets a value indicating whether or not the requested tiles include vertex normals. This function should not be called before CesiumTerrainProvider#ready returns true.

hasWaterMask : Boolean

Gets a value indicating whether or not the provider includes a water mask. The water mask indicates which areas of the globe are water rather than land, so they can be rendered as a reflective surface with animated waves. This function should not be called before CesiumTerrainProvider#ready returns true.
Gets a value indicating whether or not the provider is ready for use.

readonlyreadyPromise : Promise.<Boolean>

Gets a promise that resolves to true when the provider is ready for use.

requestMetadata : Boolean

Boolean flag that indicates if the client should request metadata from the server. Metadata is appended to the standard tile mesh data only if the client requests the metadata and if the server provides a metadata.

requestVertexNormals : Boolean

Boolean flag that indicates if the client should request vertex normals from the server. Vertex normals data is appended to the standard tile mesh data only if the client requests the vertex normals and if the server provides vertex normals.

requestWaterMask : Boolean

Boolean flag that indicates if the client should request a watermask from the server. Watermask data is appended to the standard tile mesh data only if the client requests the watermask and if the server provides a watermask.
Gets the tiling scheme used by this provider. This function should not be called before CesiumTerrainProvider#ready returns true.

Methods

getLevelMaximumGeometricError(level)Number

Gets the maximum geometric error allowed in a tile at a given level.
Name Type Description
level Number The tile level for which to get the maximum geometric error.
Returns:
The maximum geometric error.

getTileDataAvailable(x, y, level)Boolean

Determines whether data for a tile is available to be loaded.
Name Type Description
x Number The X coordinate of the tile for which to request geometry.
y Number The Y coordinate of the tile for which to request geometry.
level Number The level of the tile for which to request geometry.
Returns:
Undefined if not supported or availability is unknown, otherwise true or false.

loadTileDataAvailability(x, y, level)undefined|Promise

Makes sure we load availability data for a tile
Name Type Description
x Number The X coordinate of the tile for which to request geometry.
y Number The Y coordinate of the tile for which to request geometry.
level Number The level of the tile for which to request geometry.
Returns:
Undefined if nothing need to be loaded or a Promise that resolves when all required tiles are loaded

requestTileGeometry(x, y, level, request)Promise.<TerrainData>|undefined

Requests the geometry for a given tile. This function should not be called before CesiumTerrainProvider#ready returns true. The result must include terrain data and may optionally include a water mask and an indication of which child tiles are available.
Name Type Description
x Number The X coordinate of the tile for which to request geometry.
y Number The Y coordinate of the tile for which to request geometry.
level Number The level of the tile for which to request geometry.
request Request optional The request object. Intended for internal use only.
Returns:
A promise for the requested geometry. If this method returns undefined instead of a promise, it is an indication that too many requests are already pending and the request will be retried later.
Throws: