TextureMinificationFilter

TextureMinificationFilter()

Enumerates all possible filters used when minifying WebGL textures, which takes places when zooming out of imagery. Provides the possible values for the ImageryLayer#minificationFilter property.
See:

Members

staticconstantCesium.TextureMinificationFilter.LINEAR : Number

Bi-linear interpolation of image pixels to texture.

staticconstantCesium.TextureMinificationFilter.LINEAR_MIPMAP_LINEAR : Number

WebGL LINEAR_MIPMAP_LINEAR interpolation of image pixels to texture.

staticconstantCesium.TextureMinificationFilter.LINEAR_MIPMAP_NEAREST : Number

WebGL LINEAR_MIPMAP_NEAREST interpolation of image pixels to texture.

staticconstantCesium.TextureMinificationFilter.NEAREST : Number

Nearest neighbor sampling of image pixels to texture.

staticconstantCesium.TextureMinificationFilter.NEAREST_MIPMAP_LINEAR : Number

WebGL NEAREST_MIPMAP_LINEAR interpolation of image pixels to texture.

staticconstantCesium.TextureMinificationFilter.NEAREST_MIPMAP_NEAREST : Number

WebGL NEAREST_MIPMAP_NEAREST interpolation of image pixels to texture.