Alex is a 3D technical artist who contributes to projects across Cesium, including Cesium for Unreal, smart construction, and our development work in XR.
Previously, Alex worked in VR and AR development at Wrestler, a content-creation studio. Alex holds a BS in Game Design and Production, with a focus on serious games, from Drexel University. He co-created the game Resilience, which was designed to raise awareness and foster empathy for refugees, and which won the Best Student Game at G4C 2020.
In his free time, Alex enjoys cooking, bouldering, and making art. You can see some of his creations in 3D modeling, technical art, and game development at his website.