3D Software Development Intern
Mohamad contributes to Cesium and to 3D Tiles.
Mohamad is spending his summer helping to add glTF 2.0 support into Cesium. He recently earned a BS in computer science from the University of Pennsylvania and is returning to finish an MS in computer graphics. His senior design project started the WebGL reference implementation for Physically-Based Rendering (PBR) using glTF 2.0. He has also worked as a teaching assistant for the Computer Architecture and Design course and will be the teaching assistant for the Game Design Practicum this coming fall. When he isn’t coloring pixels and skinning meshes, Mohamad likes to play video games and sing. More often than not, you will know he is nearby from the faint sound of whistling.
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