3D Software Developer
Kai focuses on the graphics engine, especially in performance optimizations and 3D formats.
Kai is an undergraduate and graduate student at the University of Pennsylvania, studying computer science, computer graphics, and physics. He has a focus in real-time and offline rendering, plus interests in physics and simulation. He started out as a summer intern with Cesium and is continuing as a contributor during school, working with 3D engine/network optimizations and 3D formats.
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