Ian works on 3D graphics and rendering for Cesium.
Ian strives to make Cesium visually appealing and useful at the same time. This isn’t the first time, as he was a Cesium intern in 2012.
Ian has a game development background, focusing on game engines and rendering as a Digital Media Design student at the University of Pennsylvania and then graphics programming at thatgamecompany. After that he took the plunge to work on Mirror Drop, a disorienting puzzle game that got Excellence in Visual Art at the Independent Games Festival in 2019.
In his free time he does… more of the same kind of stuff, occasionally with his twin brother Sean. He also likes playing all kinds of sports but doesn’t follow any.
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