Cesium for Unreal 2.12.0
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GeoTransforms Member List

This is the complete list of members for GeoTransforms, including all inherited members.

ComputeEastNorthUpToEcef(const glm::dvec3 &Ecef) const noexceptGeoTransforms
ComputeEastSouthUpToUnreal(const glm::dvec3 &origin, const glm::dvec3 &Ue) const noexceptGeoTransforms
ComputeGeodeticSurfaceNormal(const glm::dvec3 &position) constGeoTransformsinline
ComputeSurfaceNormalRotation(const glm::dvec3 &oldPosition, const glm::dvec3 &newPosition) constGeoTransforms
ComputeSurfaceNormalRotationUnreal(const glm::dvec3 &oldPosition, const glm::dvec3 &newPosition) constGeoTransforms
GeoTransforms()GeoTransforms
GeoTransforms(const CesiumGeospatial::Ellipsoid &ellipsoid, const glm::dvec3 &center, double scale)GeoTransforms
GetAbsoluteUnrealWorldToEllipsoidCenteredMatrix() constGeoTransformsinline
GetAbsoluteUnrealWorldToEllipsoidCenteredTransform() const noexceptGeoTransformsinline
GetEllipsoidCenteredToAbsoluteUnrealWorldMatrix() constGeoTransformsinline
GetEllipsoidCenteredToAbsoluteUnrealWorldTransform() const noexceptGeoTransformsinline
setCenter(const glm::dvec3 &center) noexceptGeoTransforms
setEllipsoid(const CesiumGeospatial::Ellipsoid &ellipsoid) noexceptGeoTransforms
TransformEcefToLongitudeLatitudeHeight(const glm::dvec3 &Ecef) const noexceptGeoTransforms
TransformEcefToUnreal(const glm::dvec3 &origin, const glm::dvec3 &Ecef) const noexceptGeoTransforms
TransformLongitudeLatitudeHeightToEcef(const glm::dvec3 &LongitudeLatitudeHeight) const noexceptGeoTransforms
TransformLongitudeLatitudeHeightToUnreal(const glm::dvec3 &origin, const glm::dvec3 &LongitudeLatitudeHeight) const noexceptGeoTransforms
TransformRotatorEastSouthUpToUnreal(const glm::dvec3 &origin, const glm::dquat &EnuRotator, const glm::dvec3 &UeLocation) const noexceptGeoTransforms
TransformRotatorUnrealToEastSouthUp(const glm::dvec3 &origin, const glm::dquat &UeRotator, const glm::dvec3 &UeLocation) const noexceptGeoTransforms
TransformUnrealToEcef(const glm::dvec3 &origin, const glm::dvec3 &Ue) const noexceptGeoTransforms
TransformUnrealToLongitudeLatitudeHeight(const glm::dvec3 &origin, const glm::dvec3 &Ue) const noexceptGeoTransforms