Members
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The compressed texture buffer.
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depthFailMaterial : MaterialProperty
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Gets or sets the Property specifying the material used to draw the polyline when it fails the depth test.
Requires the EXT_frag_depth WebGL extension to render properly. If the extension is not supported, there may be artifacts.
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Default Value:
undefined
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The height of the texture.
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readonlyinternalFormat : PixelFormat
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The format of the compressed texture.
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The width of the texture.
Type Definitions
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Properties:
Name Type Description displayName
String The display name for a location destination
Rectangle | Cartesian3 The bounding box for a location