We’re excited to welcome Nithin Pranesh to Cesium’s 3D team.
Nithin will be working on Cesium for Unreal which brings a full-scale, high-precision 3D globe into the Unreal game engine.
Nithin graduated from Penn State with a major in Computer Science and a minor in Mathematics. During his time there he worked on a wide range of personal projects exploring computer graphics and physics simulations, many of which can be viewed on YouTube. A common focus of Nithin’s work is applying computer graphics and math to real-world use cases.
If you’re interested in joining Cesium, check out our open positions.